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Spawn builder

We need a spawn builder for Vertex, a seasonal survival server with clans, raids and a player-driven economy. Portfolio required, paid work

Java · 1.18 - 26.3 En desarrollo 5 en el equipo Ver perfil del servidor

About the project

Vertex is a seasonal survival server with clan wars, base raids and a player-driven economy. Each season lasts 3 to 6 months, then the map is wiped and everyone starts again. The spawn is the first thing every player sees at the start of each season, so it has to look good and work well.

What you will do

  • Build the main spawn area: a recognizable hub that fits a survival server
  • Plan clear paths to the key points: auction house, battle pass, roulettes, quests and clan areas
  • Add zones for custom mini bosses and seasonal events
  • Decorate and detail the area so it feels alive, not just functional

What we expect

  • A portfolio with finished spawns or large hubs (screenshots, videos or a world download)
  • Confident work with WorldEdit and custom terrain, good sense of scale and composition
  • A readable style that does not hurt server performance
  • Regular updates on progress and meeting agreed deadlines

How the work happens

  1. You send your portfolio and a short intro.
  2. We discuss the style, size and key points of the spawn.
  3. You send a sketch or a first draft, and we agree on the direction.
  4. You build in stages, and we give feedback after each stage.
  5. We test the finished spawn on the server and make final fixes.

Communication is in Discord or Telegram. Payment: fixed price. Your work is credited, and you can update the spawn between seasons.